#include "..\script_component.hpp" /* * Author: Garth 'L-H' de Wet * Returns if the camera is external or not. * * Arguments: * None * * Return Value: * Whether the camera is in external view or not. * * Example: * call ace_goggles_fnc_externalCamera; * * Public: Yes */ // Handle the ThreeDen Editor Camera if (is3DEN) exitWith {true}; private _isFeatureCamera = call CBA_fnc_getActiveFeatureCamera != ""; if (GVAR(showInThirdPerson)) then { cameraView in ["GROUP"] || _isFeatureCamera } else { cameraView in ["EXTERNAL", "GROUP"] || _isFeatureCamera };