#include "..\script_component.hpp" /* * Author: commy2 * Handle player changed event. Updates visibility of Rallypoint markers. * * Arguments: * 0: New Unit * * Return Value: * None * * Example: * [ACE_player] call ace_respawn_fnc_handlePlayerChanged * * Public: No */ params ["_newUnit"]; private _side = side group _newUnit; ((GETMVAR(ACE_Rallypoint_West,objNull)) getVariable [QGVAR(marker), ""]) setMarkerAlphaLocal (parseNumber (_side == west)); ((GETMVAR(ACE_Rallypoint_West_Base,objNull)) getVariable [QGVAR(marker), ""]) setMarkerAlphaLocal (parseNumber (_side == west)); ((GETMVAR(ACE_Rallypoint_East,objNull)) getVariable [QGVAR(marker), ""]) setMarkerAlphaLocal (parseNumber (_side == east)); ((GETMVAR(ACE_Rallypoint_East_Base,objNull)) getVariable [QGVAR(marker), ""]) setMarkerAlphaLocal (parseNumber (_side == east)); ((GETMVAR(ACE_Rallypoint_Independent,objNull)) getVariable [QGVAR(marker), ""]) setMarkerAlphaLocal (parseNumber (_side == independent)); ((GETMVAR(ACE_Rallypoint_Independent_Base,objNull)) getVariable [QGVAR(marker), ""]) setMarkerAlphaLocal (parseNumber (_side == independent));