#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {"ACE_Item_SpottingScope"}; weapons[] = {"ACE_SpottingScope"}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_apl", "ace_interaction"}; author[] = {"Rocko", "Scubaman3D", "Ruthberg"}; VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp"