#include "script_component.hpp" /* * Author: esteldunedain * Check if headphones can be disconnected from the mine detector * * Arguments: * None * * Return Value: * Can be disconnected * * Example: * [] call ace_minedetector_fnc_canDisconnectHeadphones * * Public: No */ (ACE_player getVariable [QGVAR(isUsingHeadphones), false]) && {[ACE_player] call FUNC(hasDetector)};