class CfgAmmo { class Chemlight_base; class Chemlight_Blue: Chemlight_base { timeToLive = 28800; // 8h as per cyalume website }; class Chemlight_Red: Chemlight_base { timeToLive = 43200; // 12h as per cyalume website }; class Chemlight_Green: Chemlight_base { timeToLive = 43200; }; class Chemlight_Yellow: Chemlight_base { timeToLive = 43200; }; class ACE_G_Chemlight_Orange: Chemlight_base { timeToLive = 43200; effectsSmoke = "ACE_ChemlightEffect_Orange"; model = "\A3\Weapons_f\chemlight\chemlight_yellow_lit"; }; class ACE_G_Chemlight_Orange_Infinite: ACE_G_Chemlight_Orange { timeToLive = 1e10; }; class ACE_G_Chemlight_White: Chemlight_base { timeToLive = 28800; effectsSmoke = "ACE_ChemlightEffect_White"; model = "\A3\Weapons_f\chemlight\chemlight_yellow_lit"; }; class ACE_G_Chemlight_White_Infinite: ACE_G_Chemlight_White { timeToLive = 1e10; }; class ACE_G_Chemlight_HiRed: Chemlight_Red { effectsSmoke = "ACE_ChemlightEffect_HiRed"; timeToLive = 1800; }; class ACE_G_Chemlight_HiRed_Infinite: ACE_G_Chemlight_HiRed { timeToLive = 1e10; }; class ACE_G_Chemlight_HiYellow: Chemlight_Yellow { effectsSmoke = "ACE_ChemlightEffect_HiYellow"; timeToLive = 1800; }; class ACE_G_Chemlight_HiYellow_Infinite: ACE_G_Chemlight_HiYellow { timeToLive = 1e10; }; class ACE_G_Chemlight_HiWhite: ACE_G_Chemlight_White { effectsSmoke = "ACE_ChemlightEffect_HiWhite"; timeToLive = 1800; }; class ACE_G_Chemlight_HiWhite_Infinite: ACE_G_Chemlight_HiWhite { timeToLive = 1e10; }; class ACE_G_Chemlight_HiBlue: Chemlight_Blue { effectsSmoke = "ACE_ChemlightEffect_HiBlue"; timeToLive = 1800; }; class ACE_G_Chemlight_HiBlue_Infinite: ACE_G_Chemlight_HiBlue { timeToLive = 1e10; }; class ACE_G_Chemlight_HiGreen: Chemlight_Green { effectsSmoke = "ACE_ChemlightEffect_HiGreen"; timeToLive = 1800; }; class ACE_G_Chemlight_HiGreen_Infinite: ACE_G_Chemlight_HiGreen { timeToLive = 1e10; }; class ACE_G_Chemlight_UltraHiOrange: ACE_G_Chemlight_Orange { effectsSmoke = "ACE_ChemlightEffect_UltraHiOrange"; timeToLive = 300; }; class ACE_G_Chemlight_UltraHiOrange_Infinite: ACE_G_Chemlight_UltraHiOrange { timeToLive = 1e10; }; class ACE_G_Chemlight_IR: Chemlight_base { ACE_Chemlight_IR = "ACE_Chemlight_IR_Dummy"; effectsSmoke = "ACE_ChemlightEffect_IR"; timeToLive = 28800; model = "\A3\Weapons_f\chemlight\chemlight_blue_lit"; }; };