/* * Author: KoffeinFlummi * * Gets the impact point if the given bomb were to be dropped at the * the current time from the given vehicle. * * !!! Experimental !!! * * Arguments: * 0: Vehicle * 1: Classname of bomb * * Return Value: * Coordinates of hit in ATL */ _vehicle = _this select 0; _projectile = _this select 1; _velocity = velocity (_vehicle); _position = getPosASL _vehicle; _airFriction = getNumber (configFile >> "CfgAmmo" >> _projectile >> "airFriction"); _simulationStep = getNumber (configFile >> "CfgAmmo" >> _projectile >> "simulationStep"); _timeToLive = getNumber (configFile >> "CfgAmmo" >> _projectile >> "timeToLive"); _time = 0; while {_time < _timeToLive and (ASLToATL _position) select 2 > 0} do { _position = _position vectorAdd (_velocity vectorMultiply _simulationStep); _velMag = vectorMagnitude _velocity; _velocity = _velocity vectorAdd (_velocity vectorMultiply (_simulationStep * _velMag * _airFriction)); _velocity set [2, (_velocity select 2) - 9.81 * _simulationStep]; _time = _time + _simulationStep; }; _position