/* * Author: KoffeinFlummi * * Checks if a unit is a medic. * * Arguments: * 0: unit to be checked (object) * * Return Value: * Bool: is unit medic? */ #include "\z\ace\addons\core\script_component.hpp" private ["_unit"]; _unit = _this select 0; _unit getVariable ["ACE_isMedic", (getNumber(configFile >> "CfgVehicles" >> typeOf _unit >> "attendant") == 1)]