class CfgSounds {
    class ACE_Javelin_Locking {
        name = "ACE_Javelin_Locking";
        sound[] = {PATHTOF(data\sounds\javelin_locking.ogg), db+0, 1.0};
        titles[] = {};
    };
    class ACE_Javelin_Locked {
        name = "ACE_Javelin_Locked";
        sound[] = {PATHTOF(data\sounds\javelin_locked.ogg), db+0, 1.0};
        titles[] = {};
    };
};