class ACE_Settings { class GVAR(level) { value = 1; typeName = "SCALAR"; values[] = {"Disabled", "Basic", "Advanced"}; }; class GVAR(medicSetting) { value = 1; typeName = "SCALAR"; values[] = {"Disabled", "Normal", "Advanced"}; }; class GVAR(enableFor) { value = 0; typeName = "SCALAR"; values[] = {"Players only", "Players and AI"}; }; };