#define FUSEE_TIME_TO_LIVE 600 #define FUSEE_FLARE_SIZE 2 #define FUSEE_INTENSITY 3000 #define FLARE_TIME_TO_LIVE 60 #define FLARE_SIZE 10 #define FLARE_INTENSITY 4000 class cfgAmmo { class F_20mm_White; class F_20mm_Red: F_20mm_White {}; class F_20mm_Yellow: F_20mm_White {}; class F_20mm_Green: F_20mm_White {}; class CSE_FuseeWhite: F_20mm_White { intensity = FUSEE_INTENSITY; flareSize = FUSEE_FLARE_SIZE; timeToLive = FUSEE_TIME_TO_LIVE; airFriction = -0.0005; thrust = 210; thrustTime = 1.5; }; class CSE_FuseeRed: F_20mm_Red { intensity = FUSEE_INTENSITY; flareSize = FUSEE_FLARE_SIZE; timeToLive = FUSEE_TIME_TO_LIVE; airFriction = -0.0005; thrust = 210; thrustTime = 1.5; }; class CSE_FuseeYellow: F_20mm_Yellow { intensity = FUSEE_INTENSITY; flareSize = FUSEE_FLARE_SIZE; timeToLive = FUSEE_TIME_TO_LIVE; airFriction = -0.0005; thrust = 210; thrustTime = 1.5; }; class CSE_FuseeGreen: F_20mm_Green { intensity = FUSEE_INTENSITY; flareSize = FUSEE_FLARE_SIZE; timeToLive = FUSEE_TIME_TO_LIVE; airFriction = -0.0005; thrust = 210; thrustTime = 1.5; }; class CSE_FlareWhite: F_20mm_White { intensity = FLARE_INTENSITY; flareSize = FLARE_SIZE; timeToLive = FLARE_TIME_TO_LIVE; airFriction = -0.0005; thrust = 210; thrustTime = 1.5; }; class CSE_FlareRed: F_20mm_Red { intensity = FLARE_INTENSITY; flareSize = FLARE_SIZE; timeToLive = FLARE_TIME_TO_LIVE; airFriction = -0.0005; thrust = 210; thrustTime = 1.5; }; class CSE_FlareYellow: F_20mm_Yellow { intensity = FLARE_INTENSITY; flareSize = FLARE_SIZE; timeToLive = FLARE_TIME_TO_LIVE; airFriction = -0.0005; thrust = 210; thrustTime = 1.5; }; class CSE_FlareGreen: F_20mm_Green { intensity = FLARE_INTENSITY; flareSize = FLARE_SIZE; timeToLive = FLARE_TIME_TO_LIVE; airFriction = -0.0005; thrust = 210; thrustTime = 1.5; }; }; class CfgMagazines { class HandGrenade; class CSE_Flare_Base: HandGrenade { value = 2; nameSoundWeapon = "smokeshell"; nameSound = "smokeshell"; mass = 4; initSpeed = 22; }; class CSE_FlareWhite: CSE_Flare_Base { ammo = "CSE_FlareWhite"; displayname = $STR_CSE_FLARE_WHITE; descriptionshort = $STR_CSE_FLARE_WHITE; displayNameShort = $STR_CSE_FLARE_WHITE; model = "\A3\weapons_f\ammo\flare_white"; picture = "\A3\Weapons_F\Data\UI\gear_flare_white_ca.paa"; }; class CSE_FlareRed: CSE_Flare_Base { ammo = "CSE_FlareRed"; displayname = $STR_CSE_FLARE_RED; descriptionshort = $STR_CSE_FLARE_RED; displayNameShort = $STR_CSE_FLARE_RED; model = "\A3\weapons_f\ammo\flare_red"; picture = "\A3\Weapons_F\Data\UI\gear_flare_red_ca.paa"; }; class CSE_FlareYellow: CSE_Flare_Base { ammo = "CSE_FlareYellow"; displayname = $STR_CSE_FLARE_YELLOW; descriptionshort = $STR_CSE_FLARE_YELLOW; displayNameShort = $STR_CSE_FLARE_YELLOW; model = "\A3\weapons_f\ammo\flare_yellow"; picture = "\A3\Weapons_F\Data\UI\gear_flare_yellow_ca.paa"; }; class CSE_FlareGreen: CSE_Flare_Base { ammo = "CSE_FlareGreen"; displayname = $STR_CSE_FLARE_GREEN; descriptionshort = $STR_CSE_FLARE_GREEN; displayNameShort = $STR_CSE_FLARE_GREEN; model = "\A3\weapons_f\ammo\flare_green"; picture = "\A3\Weapons_F\Data\UI\gear_flare_green_ca.paa"; }; class CSE_RoadFlareWhite: CSE_Flare_Base { ammo = "CSE_FuseeWhite"; displayname = $STR_CSE_ROAD_FLARE_WHITE; descriptionshort = $STR_CSE_ROAD_FLARE_WHITE; displayNameShort = $STR_CSE_ROAD_FLARE_WHITE; model = "\A3\weapons_f\ammo\flare_white"; picture = "\A3\Weapons_F\Data\UI\gear_flare_white_ca.paa"; }; class CSE_RoadFlareRed: CSE_Flare_Base { ammo = "CSE_FuseeRed"; displayname = $STR_CSE_ROAD_FLARE_RED; descriptionshort = $STR_CSE_ROAD_FLARE_RED; displayNameShort = $STR_CSE_ROAD_FLARE_RED; model = "\A3\weapons_f\ammo\flare_red"; picture = "\A3\Weapons_F\Data\UI\gear_flare_red_ca.paa"; }; class CSE_RoadFlareYellow: CSE_Flare_Base { ammo = "CSE_FuseeYellow"; displayname = $STR_CSE_ROAD_FLARE_YELLOW; descriptionshort = $STR_CSE_ROAD_FLARE_YELLOW; displayNameShort = $STR_CSE_ROAD_FLARE_YELLOW; model = "\A3\weapons_f\ammo\flare_yellow"; picture = "\A3\Weapons_F\Data\UI\gear_flare_yellow_ca.paa"; }; class CSE_RoadFlareGreen: CSE_Flare_Base { ammo = "CSE_FuseeGreen"; displayname = $STR_CSE_ROAD_FLARE_GREEN; descriptionshort = $STR_CSE_ROAD_FLARE_GREEN; displayNameShort = $STR_CSE_ROAD_FLARE_GREEN; model = "\A3\weapons_f\ammo\flare_green"; picture = "\A3\Weapons_F\Data\UI\gear_flare_green_ca.paa"; }; };