#include "script_component.hpp" #if __has_include("\z\ace\addons\nomedical\script_component.hpp") #define PATCH_SKIP "No Medical" #endif #ifdef PATCH_SKIP ACE_PATCH_NOT_LOADED(ADDON,PATCH_SKIP) #else class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common"}; author = ECSTRING(common,ACETeam); authors[] = {"Glowbal","KoffeinFlummi","commy2"}; url = ECSTRING(main,URL); VERSION_CONFIG; }; }; #include "CfgActions.hpp" #include "CfgEventHandlers.hpp" #include "CfgExtendedAnimation.hpp" #include "CfgFunctions.hpp" #include "CfgMoves.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp" #endif