#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common"}; author[] = {"Nou"}; VERSION_CONFIG; }; }; #include "CfgEventhandlers.hpp" #include "CfgAmmo.hpp" #include "ACE_Settings.hpp" class ACE_newEvents { SettingsInitialized = "ace_settingsInitialized"; firedNonPlayerVehicle = "ace_firedNonPlayerVehicle"; firedPlayerVehicleNonLocal = "ace_firedPlayerVehicleNonLocal"; firedPlayerVehicle = "ace_firedPlayerVehicle"; firedNonPlayer = "ace_firedNonPlayer"; firedPlayerNonLocal = "ace_firedPlayerNonLocal"; firedPlayer = "ace_firedPlayer"; };