#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_interaction"}; author[] = {"Jonpas"}; authorUrl = "https://github.com/jonpas"; VERSION_CONFIG; }; }; #include "ACE_Settings.hpp" #include "CfgEventHandlers.hpp" #include "CfgMoves.hpp" #include "CfgVehicles.hpp" class ACE_newEvents { SettingsInitialized = "ace_settingsInitialized"; SetHandcuffed = "ace_setHandcuffed"; medical_onUnconscious = "ace_medical_onUnconscious"; };