/* * Author: commy2 * * Add a camera view event handler. The event script is called when the camera view changes. * The argument of the called function is stored in the _this variable and has as first element the new camera mode. Possible arguments are ["INTERNAL"], ["EXTERNAL"], ["GUNNER"] and ["GROUP"]. * * Argument: * 0: Code to execute (Code or String) * * Return value: * ID of the event script (used to remove it later). */ #include "\z\ace\addons\common\script_component.hpp" private ["_statement", "_actionsVar", "_id", "_actionIDs", "_actions"]; _statement = _this select 0; if (typeName _statement == "STRING") then { _statement = compile _statement; }; _actionsVar = missionNamespace getVariable ["ACE_EventHandler_CameraMode", [-1, [], []]]; _id = (_actionsVar select 0) + 1; _actionIDs = _actionsVar select 1; _actions = _actionsVar select 2; if (_id == 0) then { uiNamespace setVariable ["ACE_EventHandler_CameraMode", cameraView]; (QGVAR(EventHandlerHelper) call BIS_fnc_rscLayer) cutRsc [QGVAR(EventHandlerHelper), "PLAIN"]; }; _actionIDs pushBack _id; _actions pushBack _statement; missionNamespace setVariable ["ACE_EventHandler_CameraMode", [_id, _actionIDs, _actions]]; _id