/* * Author: commy2 * * Returns the name of the object. Used to prevent issues with the name command. * * Argument: * 0: Object (Object) * 1: Show effective commander name? (Bool, optinal default: false) * * Return value: * The name. */ #include "\z\ace\addons\common\script_component.hpp" private ["_unit", "_showEffective", "_name"]; _unit = _this select 0; _showEffective = _this select 1; if (isNil "_showEffective") then { _showEffective = false; }; _name = ""; if (_unit isKindOf "CAManBase") then { _name = _unit getVariable ["ACE_Name", localize QUOTE(DOUBLES(STR,GVAR(Unknown)))]; } else { if (_showEffective) then { _name = [effectiveCommander _unit] call FUNC(getName); } else { _name = getText (configFile >> "CfgVehicles" >> typeOf _unit >> "displayName"); }; }; _name