/* * Author: commy2 * * Get the config path of a vehicles turret. * * Argument: * 0: vehicles config (Config) * 1: Turret index (Array) * * Return value: * Turret config (Config) */ #include "\z\ace\addons\common\script_component.hpp" private ["_config", "_turretIndex", "_index", "_offset", "_config2", "_foundClasses"]; _config = _this select 0; _turretIndex = _this select 1; for "_index" from 0 to (count _turretIndex - 1) do { _config = _config >> "Turrets"; _offset = 0; _config2 = _config select 0; _foundClasses = 0; for "_a" from 0 to (count _config - 1) do { if (isClass _config2) then { _foundClasses = _foundClasses + 1; } else { _offset = _offset + 1; }; _config2 = _config select (_turretIndex select _index) + _offset; if (_foundClasses == _turretIndex select _index) exitWith {}; }; _config = _config2; }; _config