/* * Author: commy2 * * Remove an ACE self action from the player. * * Argument: * 0: ID of the action (Number) * * Return value: * None. */ #include "script_component.hpp" private ["_id", "_actionsVar", "_currentID", "_actionIDs", "_actions"]; _id = _this select 0; _actionsVar = ACE_player getVariable [QGVAR(InteractionsSelf), [-1, [], []]]; _currentID = _actionsVar select 0; _actionIDs = _actionsVar select 1; _actions = _actionsVar select 2; _id = _actionIDs find _id; if (_id == -1) exitWith {}; _actionIDs set [_id, -1]; _actionIDs = _actionIDs - [-1]; _actions set [_id, []]; _actions = _actions - [[]]; ACE_player setVariable [QGVAR(InteractionsSelf), [_currentID, _actionIDs, _actions], false];