/* * Author: Glowbal, SilentSpike * Initializes variables for loadable objects. Called from init EH. * * Arguments: * 0: Object * * Return Value: * None * * Example: * [object] call ace_cargo_fnc_initObject * * Public: No */ #include "script_component.hpp" params ["_object"]; private _type = typeOf _object; TRACE_2("params",_object,_type); // If object had size given to it via eden/public then override config canLoad setting private _canLoadPublic = _object getVariable [QGVAR(canLoad), false]; if (!(_canLoadPublic isEqualType false)) then { WARNING_4("%1[%2] - Variable %3 is %4 - Should be bool",_object,_type,QGVAR(canLoad),_canLoadPublic); }; private _canLoadConfig = getNumber (configFile >> "CfgVehicles" >> _type >> QGVAR(canLoad)) == 1; // Nothing to do here if object can't be loaded if !(_canLoadConfig || {_canLoadPublic in [true, 1]}) exitWith {}; // Servers and HCs do not require action menus (beyond this point) if !(hasInterface) exitWith {}; // Unnecessary to add actions to an object class that's already got them if (_type in GVAR(initializedItemClasses)) exitWith {}; if (_object getVariable [QGVAR(initObject),false]) exitWith {}; // Objects given size via eden have their actions added to the object // So this function may run for multiple of the same class in that case if (_canLoadConfig) then { GVAR(initializedItemClasses) pushBack _type; TRACE_1("Adding load cargo action to class", _type); } else { _object setVariable [QGVAR(initObject),true]; TRACE_1("Adding load cargo action to object", _object); }; // Vehicles with passengers inside are prevented from being loaded in `fnc_canLoadItemIn` private _condition = { //IGNORE_PRIVATE_WARNING ["_target", "_player"]; GVAR(enable) && {(_target getVariable [QGVAR(canLoad), getNumber (configFile >> "CfgVehicles" >> (typeOf _target) >> QGVAR(canLoad))]) in [true, 1]} && {locked _target < 2} && {alive _target} && {[_player, _target, []] call EFUNC(common,canInteractWith)} && {0 < { private _type = typeOf _x; private _hasCargoPublic = _x getVariable [QGVAR(hasCargo), false]; private _hasCargoConfig = getNumber (configFile >> "CfgVehicles" >> _type >> QGVAR(hasCargo)) == 1; (_hasCargoPublic || _hasCargoConfig) && {_x != _target} } count (nearestObjects [_player, GVAR(cargoHolderTypes), MAX_LOAD_DISTANCE])} }; private _statement = { params ["_target", "_player"]; [_player, _target] call FUNC(startLoadIn); }; private _text = localize LSTRING(loadObject); private _icon = "a3\ui_f\data\IGUI\Cfg\Actions\loadVehicle_ca.paa"; private _action = [QGVAR(load), _text, _icon, _statement, _condition, {call FUNC(addCargoVehiclesActions)}] call EFUNC(interact_menu,createAction); if (_canLoadConfig) then { [_type, 0, ["ACE_MainActions"], _action] call EFUNC(interact_menu,addActionToClass); } else { [_object, 0, ["ACE_MainActions"], _action] call EFUNC(interact_menu,addActionToObject); };