#include "script_component.hpp" ADDON = false; PREP_RECOMPILE_START; #include "XEH_PREP.hpp" PREP_RECOMPILE_END; #include "initSettings.sqf" GVAR(isLowered) = false; GVAR(initialGameVolume) = soundVolume; GVAR(initialMusicVolume) = musicVolume; ADDON = true;