--- layout: wiki title: XM157 Framework description: Explains how to add the XM157 scope framework group: framework order: 5 parent: wiki mod: ace version: major: 5 minor: 1 patch: 0 --- ## 1. Config Values ```cpp class CfgWeapons { class ItemCore; class InventoryOpticsItem_Base_F; class your_XM157: ItemCore { class CBA_ScriptedOptic { bodyTexture = "\z\ace\addons\xm157\data\ace_vector_body_co.paa"; bodyTextureSize = 1; hideMagnification = 1; disableTilt = 0; }; weaponInfoType = "ace_xm157_info"; class ItemInfo: InventoryOpticsItem_Base_F { modelOptics = "\x\cba\addons\optics\cba_optic_big_100.p3d"; class OpticsModes { class optic { opticsID=1; useModelOptics=1; opticsPPEffects[]={ "OpticsCHAbera1", "OpticsBlur1" }; opticsZoomMin = "8 call (uiNamespace getVariable 'cba_optics_fnc_setOpticMagnificationHelper')"; opticsZoomMax = "1 call (uiNamespace getVariable 'cba_optics_fnc_setOpticMagnificationHelper')"; opticsZoomInit = "1 call (uiNamespace getVariable 'cba_optics_fnc_setOpticMagnificationHelper')"; discreteDistance[] = {100}; discreteDistanceInitIndex = 0; distanceZoomMin=100; distanceZoomMax=100; memoryPointCamera="opticView"; visionMode[] = {"Normal"}; opticsFlare=1; opticsDisablePeripherialVision=1; cameraDir=""; }; }; }; }; }; ```