class ACE_Settings {
    class GVAR(allowHandcuffOwnSide) {
        movedToSQF = 1;
    };
    class GVAR(requireSurrender) {
        movedToSQF = 1;
    };
    class GVAR(allowSurrender) {
        movedToSQF = 1;
    };
    class GVAR(requireSurrenderAi) {
        movedToSQF = 1;
    };
};