--- layout: wiki title: Grenades component: grenades description: Different throwing modes for grenades, a flashbang, incendiary grenade and hand flares. group: feature category: equipment parent: wiki mod: ace version: major: 3 minor: 0 patch: 0 ---
Note:

Check out the Advanced Throwing page for the new alternative system introduced in version 3.7.0.

## 1. Overview ### 1.1 Throw modes Provides different modes for throwing grenades (high throw, precision throw and drop mode). A grenade is only rollable if the fuse time (`explosionTime`) is >= 1 second and the player isn't in a vehicle. ### 1.2 Hand flares Adds throwable hand flares in the colors white, red, green and yellow. Additionally buffs existing flares by making them brighter and last longer. ### 1.3 M84 stun grenade Adds the M84 stun grenade. The stun effect will also affect AI. ### 1.4 M14 Incendiary grenade Adds the AN-M14 incendiary grenade. This grenade has a thermate filler and is primarily used for the destruction of material. ## 2. Usage ### 2.1 Switching between throw modes - Press 8 (ACE3 default key bind `Switch Grenade Mode`) ### 2.2 Switching between grenades - Press 6 (ACE3 default key bind `Select frag`) to switch between `LETHAL` grenades - Press 7 (ACE3 default key bind `Select non-frag`) to switch between `NON LETHAL` grenades