#include "..\script_component.hpp" /* * Author: commy2 * Unit joins a fire team. * * Arguments: * 0: Unit * 1: Team * 2: Display hint (default: false) * * Return Value: * None * * Example: * [player, "YELLOW", false] call ace_interaction_fnc_joinTeam * * Public: No */ params ["_unit", "_team", ["_displayHint", false, [false]]]; _unit assignTeam _team; // display message if (_displayHint && {_unit == ACE_player}) then { private _team = localize format ["str_team_%1", _team]; private _message = format [LLSTRING(JoinedTeam), _team]; [_message] call EFUNC(common,displayTextStructured); };