class CfgSounds { class GVAR(rest) { name=QGVAR(rest); sound[]={QUOTE(PATHTOF(sounds\weaponrest_rest.wav)),1,1}; titles[]={}; }; class GVAR(unrest) { name=QGVAR(unrest); sound[]={QUOTE(PATHTOF(sounds\weaponrest_unrest.wav)),1,1}; titles[]={}; }; };