#include "script_component.hpp" /* * Author: alganthe * Remove arsenal from an object * * Arguments: * 0: The module logic * * Return Value: * None * * Public: No */ params ["_logic"]; if (!local _logic) exitWith {}; private _object = attachedTo _logic; TRACE_3("moduleRemoveArsenal",_logic,_object,typeOf _object); switch (true) do { case (isNull _object): { [LSTRING(NothingSelected)] call FUNC(showMessage); }; case (isPlayer _object): { ["str_a3_cfgvehicles_moduleremotecontrol_f_errorPlayer"] call FUNC(showMessage); }; case (!alive _object): { [LSTRING(OnlyAlive)] call FUNC(showMessage); }; default { TRACE_1("Calling removeVirtualXXXCargo functions", _object); [_object, (_object call BIS_fnc_getVirtualItemCargo), true] call BIS_fnc_removeVirtualItemCargo; [_object, (_object call BIS_fnc_getVirtualWeaponCargo), true] call BIS_fnc_removeVirtualWeaponCargo; [_object, (_object call BIS_fnc_getVirtualMagazineCargo), true] call BIS_fnc_removeVirtualMagazineCargo; [_object, (_object call BIS_fnc_getVirtualBackpackCargo), true] call BIS_fnc_removeVirtualBackpackCargo; }; }; deleteVehicle _logic;