// by esteldunedain #include "script_component.hpp" if (!hasInterface) exitWith {}; // Add keybinds ["ACE3 Weapons", QGVAR(checkAmmo), localize LSTRING(checkAmmo), { // Conditions: canInteract if !([ACE_player, vehicle ACE_player, ["isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {false}; // Conditions: specific if !(ACE_player call CBA_fnc_canUseWeapon || {(vehicle ACE_player) isKindOf "StaticWeapon"}) exitWith {false}; // Statement [ACE_player] call FUNC(checkAmmo); true }, {false}, [19, [false, true, false]], false] call CBA_fnc_addKeybind; [QGVAR(syncAmmo), { //To propagate the setAmmo change, do it on all clients params ["_unit", "_weapon", "_ammo"]; TRACE_3("syncAmmo EH",_unit,_weapon,_ammo); _unit setAmmo [_weapon, _ammo]; }] call CBA_fnc_addEventHandler; // Listen for attempts to link ammo [QGVAR(ammoLinked), { params ["_receiver", "_giver", "_magazine"]; private _magazineType = currentMagazine _receiver; private _magazineCfg = configFile >> "CfgMagazines" >> _magazineType; // Return the magazine if it's the wrong type if (_magazineType != (_magazine select 0)) exitWith { [QGVAR(ammoReturned), [_giver,_receiver,_magazine], [_giver]] call CBA_fnc_targetEvent; }; private _ammoCount = _receiver ammo currentWeapon _receiver; private _ammoMissing = getNumber (_magazineCfg >> "count") - _ammoCount; // Return the magazine if the belt is full or empty if ((_ammoCount == 0) || _ammoMissing == 0) exitWith { [QGVAR(ammoReturned), [_giver,_receiver,_magazine], [_giver]] call CBA_fnc_targetEvent; }; // Add the ammo private _ammoAdded = _ammoMissing min (_magazine select 1); [QGVAR(syncAmmo), [_receiver, currentWeapon _receiver, _ammoCount + _ammoAdded]] call CBA_fnc_globalEvent; if ((_magazine select 1) - _ammoAdded > 0) then { [QGVAR(ammoReturned), [_giver, _receiver, [_magazineType, (_magazine select 1) - _ammoAdded]], [_giver]] call CBA_fnc_targetEvent; }; }] call CBA_fnc_addEventHandler; // Listen for returned magazines [QGVAR(ammoReturned), { params ["_receiver", "", "_magazine"]; TRACE_2("ammoReturned EH",_receiver,_magazine); _receiver addMagazine _magazine; }] call CBA_fnc_addEventHandler;