#include "..\script_component.hpp" /* * Author: PabstMirror * Tests if the dagr can be shown in a mode * * Arguments: * The display mode to test showing * * Return Value: * None * * Example: * [1] call ace_microdagr_fnc_canShow * * Public: No */ params ["_showType"]; private _returnValue = false; _returnValue = switch (_showType) do { case (DISPLAY_MODE_CLOSED): { true }; //Can always close case (DISPLAY_MODE_HIDDEN): { true }; //Can always hide case (DISPLAY_MODE_DIALOG): { ("ACE_microDAGR" in (ACE_player call EFUNC(common,uniqueItems))) && {[ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)} }; case (DISPLAY_MODE_DISPLAY): { //Can't have minimap up while zoomed in on foot, but allow drivers to use while in "Gunner" to handle non-3d vehicles like most tanks ((cameraView != "GUNNER") || {(vehicle ACE_player != ACE_player) && {driver vehicle ACE_player == ACE_player}}) && {"ACE_microDAGR" in (ACE_player call EFUNC(common,uniqueItems))} && {[ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)} }; default { false }; }; _returnValue