// actions PREP(actionCheckBloodPressure); PREP(actionCheckBloodPressureLocal); PREP(actionCheckPulse); PREP(actionCheckPulseLocal); PREP(actionCheckResponse); PREP(actionDiagnose); PREP(actionLoadUnit); PREP(actionPlaceInBodyBag); PREP(actionUnloadUnit); PREP(addLoadPatientActions); // treaments PREP(canTreat); PREP(canTreatCached); PREP(treatment); PREP(treatment_failure); PREP(treatment_success); PREP(treatmentBandage); PREP(treatmentBandageLocal); PREP(treatmentCPR); PREP(treatmentCPR_failure); PREP(treatmentCPR_progress); PREP(treatmentCPR_start); PREP(treatmentCPRLocal); PREP(treatmentFullHeal); PREP(treatmentFullHealLocal); PREP(treatmentIV); PREP(treatmentIVLocal); PREP(treatmentMedication); PREP(treatmentMedicationLocal); PREP(treatmentSurgicalKit_onProgress); PREP(treatmentTourniquet); PREP(treatmentTourniquetLocal); PREP(treatmentTourniquetRemove); // misc PREP(addToLog); PREP(addToTriageCard); PREP(bodyCleanupLoop); PREP(calculateBlood); PREP(canAccessMedicalEquipment); PREP(canBandage); PREP(canStitch); PREP(findMostEffectiveWound); PREP(getBandageTime); PREP(getTriageStatus); PREP(handleBandageOpening); PREP(hasTourniquetAppliedTo); PREP(healTime); PREP(isInMedicalFacility); PREP(isInMedicalVehicle); PREP(isMedic); PREP(isMedicalVehicle); PREP(onMedicationUsage); PREP(serverRemoveBody); PREP(setTriageStatus); // items PREP(checkItems); PREP(hasItem); PREP(hasItems); PREP(useItem); PREP(useItems); // litter PREP(litterCleanupLoop); PREP(litterCreate); PREP(litterHandleCreate);