class ACE_Settings { class GVAR(enabled) { displayName = CSTRING(enabled_DisplayName); description = CSTRING(enabled_Description); typeName = "BOOL"; value = 0; }; class GVAR(simulateForSnipers) { displayName = CSTRING(simulateForSnipers_DisplayName); description = CSTRING(simulateForSnipers_Description); typeName = "BOOL"; value = 1; }; class GVAR(simulateForGroupMembers) { displayName = CSTRING(simulateForGroupMembers_DisplayName); description = CSTRING(simulateForGroupMembers_Description); typeName = "BOOL"; value = 0; }; class GVAR(simulateForEveryone) { displayName = CSTRING(simulateForEveryone_DisplayName); description = CSTRING(simulateForEveryone_Description); typeName = "BOOL"; value = 0; }; class GVAR(disabledInFullAutoMode) { displayName = CSTRING(disabledInFullAutoMod_DisplayName); description = CSTRING(disabledInFullAutoMod_Description); typeName = "BOOL"; value = 0; }; /* // TODO: We currently do not have firedEHs on vehicles class GVAR(vehicleGunnerEnabled) { displayName = "Enabled For Vehicle Gunners"; description = "Enables advanced ballistics for vehicle gunners"; typeName = "BOOL"; value = 0; }; */ class GVAR(ammoTemperatureEnabled) { displayName = CSTRING(ammoTemperatureEnabled_DisplayName); description = CSTRING(ammoTemperatureEnabled_Description); typeName = "BOOL"; value = 1; }; class GVAR(barrelLengthInfluenceEnabled) { displayName = CSTRING(barrelLengthInfluenceEnabled_DisplayName); description = CSTRING(barrelLengthInfluenceEnabled_Description); typeName = "BOOL"; value = 1; }; class GVAR(bulletTraceEnabled) { displayName = CSTRING(bulletTraceEnabled_DisplayName); description = CSTRING(bulletTraceEnabled_Description); typeName = "BOOL"; value = 1; }; class GVAR(simulationInterval) { displayName = CSTRING(simulationInterval_DisplayName); description = CSTRING(simulationInterval_Description); typeName = "SCALAR"; value = 0.0; }; class GVAR(simulationRadius) { displayName = CSTRING(simulationRadius_DisplayName); description = CSTRING(simulationRadius_Description); typeName = "SCALAR"; value = 3000; }; };