#include "script_component.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_medical_engine"}; author = ECSTRING(common,ACETeam); authors[] = {""}; url = ECSTRING(main,URL); VERSION_CONFIG; }; }; #include "ACE_Medical_Injuries.hpp" #include "CfgEventHandlers.hpp" class ACE_Extensions { extensions[] += {"ace_medical"}; };