#include "script_component.hpp" /* * Author: esteldunedain * Sets the value of an ACE_Parameter and makes it public. * * Arguments: * 0: Parameter name * 1: Value * * Return Value: * None * * Example: * ["Name", 5] call ace_common_fnc_setParameter * * Public: Yes * * Deprecated */ params ["_name", "_value"]; // Hack to keep backward compatibility for the moment if (typeName (missionNamespace getVariable _name) == "BOOL") then { if (_value isEqualType 0) then { _value = _value > 0; }; }; missionNamespace setVariable [_name, _value]; publicVariable _name;