#include "..\script_component.hpp" /* * Author: Cyruz * Allows conversion of explosive charges into throwable versions. * * Arguments: * None * * Return Value: * None * * Example: * call ace_grenades_fnc_addChangeFuseItemContextMenuOptions * * Public: No */ LOG("addChangeFuseItemContextMenuOptions"); { _x params ["_mag", "_throwableMag"]; [ _mag, "CONTAINER", LLSTRING(convert_fuse), nil, "\a3\ui_f\data\igui\cfg\simpletasks\types\destroy_ca.paa", [ {true}, { params ["", "", "_item", "", "_magArr"]; _item == (_magArr select 0) } ], { params ["_unit", "", "", "_slot", "_magArr"]; private _container = switch (_slot) do { case "UNIFORM_CONTAINER": { "uniform" }; case "VEST_CONTAINER": { "vest" }; case "BACKPACK_CONTAINER": { "backpack" }; default { "" }; }; if (_container != "") then { [_unit, _magArr select 1, _container] call EFUNC(common,addToInventory); }; false }, true, [_mag, _throwableMag] ] call CBA_fnc_addItemContextMenuOption; [ _throwableMag, "CONTAINER", LLSTRING(remove_fuse), nil, "\a3\ui_f\data\igui\cfg\simpletasks\types\destroy_ca.paa", [ {true}, { params ["", "", "_item", "", "_magArr"]; _item == (_magArr select 1) } ], { params ["_unit", "", "", "_slot", "_magArr"]; private _container = switch (_slot) do { case "UNIFORM_CONTAINER": { "uniform" }; case "VEST_CONTAINER": { "vest" }; case "BACKPACK_CONTAINER": { "backpack" }; default { "" }; }; if (_container != "") then { [_unit, _magArr select 0, _container] call EFUNC(common,addToInventory); }; false }, true, [_mag, _throwableMag] ] call CBA_fnc_addItemContextMenuOption; } forEach [ ["SatchelCharge_Remote_Mag", "ACE_SatchelCharge_Remote_Mag_Throwable"], ["DemoCharge_Remote_Mag", "ACE_DemoCharge_Remote_Mag_Throwable"] ];