/* * Author: PabstMirror * Toggles the mortart to show mils or degrees * * Arguments: * 0: Vehicle * 1: Player * * Return Value: * No * * Example: * [mortar,bob] call ace_mk6mortar_fnc_toggleMils; * * Public: No */ #include "script_component.hpp" PARAMS_2(_mortarVeh,_unit); private "_currentSetting"; _currentSetting = _mortarVeh getVariable [QGVAR(useMils), true]; _mortarVeh setVariable [QGVAR(useMils), (!_currentSetting)];