class CfgAmmo { class GrenadeHand; class rhsgref_ammo_rkg3em: GrenadeHand { // Scripted shaped charge ace_frag_force = 0; }; class BulletBase; class rhs_ammo_762x25_Ball: BulletBase { ACE_caliber=7.874; ACE_bulletLength=13.856; ACE_bulletMass=5.5728; ACE_ammoTempMuzzleVelocityShifts[]={-2.655, -2.547, -2.285, -2.012, -1.698, -1.280, -0.764, -0.153, 0.596, 1.517, 2.619}; ACE_ballisticCoefficients[]={0.17}; ACE_velocityBoundaries[]={}; ACE_standardAtmosphere="ASM"; ACE_dragModel=1; ACE_muzzleVelocities[]={360, 380, 400}; ACE_barrelLengths[]={101.6, 152.4, 228.6}; }; class rhs_ammo_792x57_Ball: BulletBase { ACE_caliber=8.077; ACE_bulletLength=28.651; ACE_bulletMass=12.7008; ACE_ammoTempMuzzleVelocityShifts[]={-26.55, -25.47, -22.85, -20.12, -16.98, -12.80, -7.64, -1.53, 5.96, 15.17, 26.19}; ACE_ballisticCoefficients[]={0.315}; ACE_velocityBoundaries[]={}; ACE_standardAtmosphere="ASM"; ACE_dragModel=1; ACE_muzzleVelocities[]={785, 800, 815}; ACE_barrelLengths[]={508.0, 599.948, 660.4}; }; };