//////////////////////////////////////////////////////////////////// //Produced from mikero's Dos Tools using dll 3.17 //http://dev-heaven.net/projects/list_files/mikero-pbodll //////////////////////////////////////////////////////////////////// #define _ARMA_ //Class weapons : Data\bullettracer\Data\tracer_red.rvmat{ ambient[] = {1.0,1.0,1.0,3.25}; diffuse[] = {1.0,1.0,1.0,1.0}; forcedDiffuse[] = {0.0,0.0,0.0,0.0}; emmisive[] = {1.0,1.0,1.0,1.0}; specular[] = {0.0,0.0,0.0,1.0}; specularPower = 1.0; renderFlags[] = {"NoZWrite","AddBlend"}; PixelShaderID = "Normal"; VertexShaderID = "Basic"; //};