#include "script_component.hpp" /* * Author: BaerMitUmlaut * Calculates the current metabolic costs for a unit. * Calculation is done according to the Pandolf/Wojtowicz formulas. * * Arguments: * 0: Unit * 1: Speed * * Return Value: * Metabolic cost * * Example: * [player, 3.3] call ace_advanced_fatigue_fnc_getMetabolicCosts * * Public: No */ params ["_unit", "_velocity"]; private _gearMass = ((_unit getVariable [QEGVAR(movement,totalLoad), loadAbs _unit]) / 22.046) * GVAR(loadFactor); private _terrainAngle = asin (1 - ((surfaceNormal getPosASL _unit) select 2)); private _terrainGradient = (_terrainAngle / 45 min 1) * 5 * GVAR(terrainGradientFactor); private _duty = GVAR(animDuty); { if (_x isEqualType 0) then { _duty = _duty * _x; } else { _duty = _duty * (_unit call _x); }; } forEach (GVAR(dutyList) select 1); if (GVAR(isSwimming)) then { _terrainGradient = 0; }; if (_velocity > 2) then { ( 2.10 * SIM_BODYMASS + 4 * (SIM_BODYMASS + _gearMass) * ((_gearMass / SIM_BODYMASS) ^ 2) + (SIM_BODYMASS + _gearMass) * (0.90 * (_velocity ^ 2) + 0.66 * _velocity * _terrainGradient) ) * 0.23 * _duty } else { ( 1.05 * SIM_BODYMASS + 4 * (SIM_BODYMASS + _gearMass) * ((_gearMass / SIM_BODYMASS) ^ 2) + (SIM_BODYMASS + _gearMass) * (1.15 * (_velocity ^ 2) + 0.66 * _velocity * _terrainGradient) ) * 0.23 * _duty };