class CfgWeapons { class Launcher_Base_F; class launch_NLAW_F: Launcher_Base_F { ACE_UsedTube = "ACE_launch_NLAW_Used_F"; // The class name of the used tube. magazines[] = {"ACE_PreloadedMissileDummy"}; // The dummy magazine }; class ACE_launch_NLAW_Used_F: launch_NLAW_F { // the used tube should be a sub class of the disposable launcher scope = 1; ACE_isUsedLauncher = 1; author = ECSTRING(common,ACETeam); displayName = CSTRING(UsedTube); descriptionShort = CSTRING(UsedTubeDescription); magazines[] = {"ACE_FiredMissileDummy"}; // This will disable the used launcher class from being fired again. //picture = ""; @todo //model = ""; @todo weaponPoolAvailable = 0; }; };