class CfgPatches { class cse_sys_equipment { units[] = {"cse_moduleGroundFlare_White", "cse_moduleGroundFlare_Red","cse_moduleGroundFlare_Green","cse_moduleGroundFlare_Yellow"}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"A3_Modules_F", "A3_UI_F", "cse_main", "cse_gui", "cse_f_eh"}; version = "0.10.0_rc"; author[] = {"Combat Space Enhancement"}; website = "csemod.com"; }; class cse_sys_magazineRepack { units[] = {}; weapons[] = {}; requiredVersion = 1.0; requiredAddons[] = {"cse_f_eh","cse_main"}; versionDesc = "CSE Magazine Repack"; version = "0.10.0_rc"; author[] = {"Combat Space Enhancement"}; authorUrl = "http://csemod.com"; }; class cse_sys_weaponrest { units[] = {}; weapons[] = {}; requiredVersion = 1.0; requiredAddons[] = {"cse_f_eh","cse_main", "A3_Weapons_F", "A3_Weapons_F_Rifles_MX"}; versionDesc = "CSE Weapon Resting"; version = "0.10.0_rc"; author[] = {"Combat Space Enhancement", "Tupolov", "Glowbal"}; authorUrl = "http://csemod.com"; }; class cse_sys_nightvision { units[] = {}; weapons[] = {}; requiredVersion = 1.0; requiredAddons[] = {"cse_f_eh","cse_main"}; versionDesc = "CSE Night Vision"; version = "0.10.0_rc"; author[] = {"Combat Space Enhancement"}; authorUrl = "http://csemod.com"; }; }; class CfgAddons { class PreloadAddons { class cse_sys_equipment { list[] = {"cse_sys_equipment", "cse_sys_magazineRepack", "cse_sys_weaponrest", "cse_sys_nightvision"}; }; }; }; #include "Combat_Space_Enhancement.h" #include "CfgFactionClasses.h" #include "CfgVehicles.h" #include "CfgFunctions.h" #include "CfgSounds.h" #include "CfgAmmo.h" #include "CfgWeapons.h" #include "CfgMovesBasic.h" #include "CfgMovesMaleSdr.h" #include "UI.h"