#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {"ACE_medicalSupplyCrate", "ACE_fieldDressingItem", "ACE_packingBandageItem", "ACE_elasticBandageItem", "ACE_tourniquetItem", "ACE_morphineItem", "ACE_atropineItem", "ACE_epinephrineItem", "ACE_plasmaIVItem", "ACE_bloodIVItem", "ACE_salineIVItem", "ACE_quikclotItem", "ACE_personalAidKitItem", "ACE_surgicalKitItem", "ACE_bodyBagItem", "ACE_bodyBagObject"}; weapons[] = {"ACE_fieldDressing", "ACE_packingBandage", "ACE_elasticBandage", "ACE_tourniquet", "ACE_morphine", "ACE_atropine", "ACE_epinephrine", "ACE_plasmaIV", "ACE_plasmaIV_500", "ACE_plasmaIV_250", "ACE_bloodIV", "ACE_bloodIV_500", "ACE_bloodIV_250", "ACE_salineIV", "ACE_salineIV_500", "ACE_salineIV_250", "ACE_quikclot", "ACE_personalAidKit", "ACE_surgicalKit", "ACE_bodyBag"}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {ace_common, ace_interaction, ace_modules}; author[] = {"Glowbal", "KoffienFlummi"}; authorUrl = ""; VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CfgFactionClasses.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp" #include "CFgSounds.hpp" #include "ACE_Medical_Treatments.hpp" #include "ACE_Settings.hpp" #include "UI\RscTitles.hpp" #include "UI\triagecard.hpp"