--- layout: wiki title: Reload Launchers Framework description: Explains how to set-up launchers with ACE3 reload launchers system. group: framework order: 5 parent: wiki --- ## 1. Adding third party reload ```cpp class CfgWeapons { class MyLauncher { ace_reloadlaunchers_enabled = 1; // Allow your buddies to reload your launcher (0-disabled, 1-enabled) }; }; ``` ## 2. Events ### 2.1 Listenable Event Name | Description | Passed Parameter(s) | Locality ---------- | ----------- | ------------------- | -------- `reloadLauncher` | Launcher reloaded | `[_unit, _target, _weapon, _magazine]` | Target