// by commy2 private ["_unit", "_anim", "_pos"]; _unit = _this select 0; _anim = _this select 1; _pos = _unit modelToWorld (_unit selectionPosition "camera"); [_unit, "AmovPknlMstpSnonWnonDnon", 2] call AGM_Core_fnc_doAnimation; _pos = _pos vectorDiff (_unit selectionPosition "camera"); _unit setPos _pos;