/* * Author: chris579 * Checks whether the player can move markers. * * Arguments: * None * * Return Value: * Whether the player can move markers * * Example: * [] call ace_markers_fnc_canMoveMarker * * Public: No */ #include "script_component.hpp" switch (GVAR(moveRestriction)) do { case MOVE_RESTRICTION_ALL: { true }; case MOVE_RESTRICTION_ADMINS: { IS_ADMIN }; case MOVE_RESTRICTION_GROUP_LEADERS: { leader group ACE_player == ACE_player }; case MOVE_RESTRICTION_GROUP_LEADERS_ADMINS: { (leader group ACE_player == ACE_player) || IS_ADMIN }; default { true }; };