#include "script_component.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common"}; author = ECSTRING(common,ACETeam); authors[] = {"commy2","KoffeinFlummi"}; url = ECSTRING(main,URL); VERSION_CONFIG; // this prevents any patched class from requiring this addon addonRootClass = "A3_Characters_F"; }; }; #include "CfgEventHandlers.hpp" #include "CfgAmmo.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp" #include "CfgActions.hpp"