/* * Author: KoffeinFlummi * * Sets the structural damage of a unit without altering the hitPoints. * THIS NEEDS TO BE CALLED FROM THE PC WHERE THE UNIT IS LOCAL. * * Arguments: * 0: Unit * 1: Damage * * Return Value: * None */ private ["_unit", "_damage", "_hitPoints"]; _unit = _this select 0; _damage = _this select 1; if !(local _unit) exitWith { [_this, "AGM_Medical_fnc_setDamage", _unit] call AGM_Core_fnc_execRemoteFnc; }; _hitPoints = [ (_unit getHitPointDamage "HitHead"), (_unit getHitPointDamage "HitBody"), (_unit getHitPointDamage "HitLeftArm"), (_unit getHitPointDamage "HitRightArm"), (_unit getHitPointDamage "HitLeftLeg"), (_unit getHitPointDamage "HitRightLeg") ]; _unit setDamage _damage; _unit setHitPointDamage ["HitHead", (_hitPoints select 0)]; _unit setHitPointDamage ["HitBody", (_hitPoints select 1)]; _unit setHitPointDamage ["HitLeftArm", (_hitPoints select 2)]; _unit setHitPointDamage ["HitRightArm", (_hitPoints select 3)]; _unit setHitPointDamage ["HitLeftLeg", (_hitPoints select 4)]; _unit setHitPointDamage ["HitRightLeg", (_hitPoints select 5)];