/* Name: AGM_Parachute_fnc_doLanding Author: Garth de Wet (LH) Description: Performs the landing animation fix Parameters: 0: OBJECT - unit Returns: Nothing Example: [player] call AGM_Parachute_fnc_doLanding; */ _unit = _this select 0; ["AGM_ParachuteFix", "OnEachFrame"] call BIS_fnc_removeStackedEventHandler; AGM_Parachuting_PFH = false; [_unit, "AmovPercMevaSrasWrflDf_AmovPknlMstpSrasWrflDnon", 2] call AGM_Core_fnc_doAnimation; [_unit] spawn { sleep 1; (_this select 0) playActionNow "Crouch"; };