/* * Author: Garth 'L-H' de Wet * Initialises the explosives system * * Arguments: * None * * Return Value: * None * * Example: * None * * Public: No */ #include "script_component.hpp" ADDON = false; PREP_RECOMPILE_START; #include "XEH_PREP.hpp" PREP_RECOMPILE_END; if (isServer) then { GVAR(explosivesOrientations) = [] }; GVAR(detonationHandlers) = []; ADDON = true;