#include "script_component.hpp" ADDON = false; PREP(addActionToClass); PREP(addActionToObject); PREP(compileMenu); PREP(compileMenuSelfAction); PREP(collectActiveActionTree); PREP(createAction); PREP(findActionNode); PREP(handlePlayerChanged); PREP(isSubPath); PREP(keyDown); PREP(keyUp); PREP(removeActionFromClass); PREP(removeActionFromObject); PREP(render); PREP(renderActionPoints); PREP(renderBaseMenu); PREP(renderIcon); PREP(renderMenu); PREP(renderSelector); PREP(splitPath); GVAR(keyDown) = false; GVAR(keyDownSelfAction) = false; GVAR(keyDownTime) = 0; GVAR(openedMenuType) = -1; GVAR(lastTime) = diag_tickTime; GVAR(rotationAngle) = 0; GVAR(selectedAction) = [[],[]]; GVAR(actionSelected) = false; GVAR(selectedTarget) = objNull; GVAR(menuDepthPath) = []; GVAR(lastPos) = [0,0,0]; GVAR(currentOptions) = []; GVAR(lastPath) = []; GVAR(expanded) = false; GVAR(startHoverTime) = diag_tickTime; GVAR(expandedTime) = diag_tickTime; GVAR(iconCtrls) = []; GVAR(iconCount) = 0; ADDON = true;