// by commy2 #include "script_component.hpp" private ["_marker", "_data", "_config"]; _marker = _this select 0; _data = _this select 1; _config = (configfile >> "CfgMarkers") >> (_data select 0); if (!isClass _config) then { WARNING("CfgMarker not found, changed to milDot"); _config == (configFile >> "CfgMarkers" >> "MilDot"); }; _marker setMarkerTypeLocal (configName _config); _config = (configfile >> "CfgMarkerColors") >> (_data select 1); if (!isClass _config) then { WARNING("CfgMarkerColors not found, changed to Default"); _config == (configFile >> "CfgMarkerColors" >> "Default"); }; _marker setMarkerColorLocal configName _config; _marker setMarkerPosLocal (_data select 2); _marker setMarkerDirLocal (_data select 3); // save properties on server machine for JIP, marker editing ready if (isMultiplayer && {isServer}) then { private ["_allMapMarkers", "_allMapMarkersProperties", "_index"]; _allMapMarkers = GETMVAR(allMapMarkers,[]); _allMapMarkersProperties = GETMVAR(allMapMarkersProperties,[]); _index = _allMapMarkers find _marker; if (_index == -1) then { _allMapMarkers pushBack _marker; _allMapMarkersProperties pushBack _data; } else { _allMapMarkers set [_index, _marker]; _allMapMarkersProperties set [_index, _data]; }; GVAR(allMapMarkers) = _allMapMarkers; GVAR(allMapMarkersProperties) = _allMapMarkersProperties; };