#include "script_component.hpp" // Rain simulation if(GVAR(rain_period_count) > GVAR(rain_next_period)) then { if(overcast >= 0.7) then { _lastRain = GVAR(current_rain); _rainOverCast = ((overcast-0.7)/0.3); GVAR(rain_next_period) = ceil((1+random(10))/GVAR(overcast_multiplier)); GVAR(current_rain) = (GVAR(current_rain)+(((GVAR(current_rain)))*((_rainOverCast*(GVAR(overcast_multiplier)))/8)*GVAR(rain_current_range))); GVAR(current_rain) = (GVAR(current_rain) max 0.01) min 1; _transitionTime = (_rainOverCast*5)+(random (_rainOverCast*20))+1; GVAR(rain_current_range) = -1+(random 2); ACE_RAIN_PARAMS = [_lastRain, GVAR(current_rain), _transitionTime]; TRACE_4("",_lastRain,_rainOverCast,_transitionTime, overcast); } else { GVAR(current_rain) = 0; _lastRain = GVAR(current_rain); _rainOverCast = 1; _transitionTime = (_rainOverCast*5)+(random (_rainOverCast*20))+1; ACE_RAIN_PARAMS = [_lastRain, GVAR(current_rain), _transitionTime]; TRACE_4("",_lastRain,_rainOverCast,_transitionTime, overcast); }; GVAR(rain_period_start_time) = time; publicVariable "ACE_RAIN_PARAMS"; }; // Wind simulation if(GVAR(wind_period_count) > GVAR(wind_next_period)) then { _startDir = GVAR(wind_current_dir); _startSpeed = GVAR(wind_current_speed); GVAR(wind_current_dir) = (GVAR(wind_current_dir)+(((GVAR(wind_current_dir)))*((overcast*(GVAR(overcast_multiplier)))/8)*GVAR(wind_current_range_dir))); GVAR(wind_current_speed) = (GVAR(wind_current_speed)+(((GVAR(wind_current_speed)))*(overcast*(GVAR(overcast_multiplier))/12)*GVAR(wind_current_range_speed))); GVAR(wind_current_speed) = GVAR(wind_current_speed) max 0.01; if(GVAR(wind_current_dir) < 0) then { GVAR(wind_current_dir) = GVAR(wind_current_dir)+360; }; GVAR(wind_current_dir) = GVAR(wind_current_dir) % 360; GVAR(wind_current_range_speed) = (-1)+(random 2); GVAR(wind_current_range_dir) = (-1)+(random 2); GVAR(wind_next_period) = ceil((2+random(5))/(GVAR(overcast_multiplier))); GVAR(wind_period_count) = 0; _gustCount = floor(random(GVAR(wind_next_period)*(overcast*((GVAR(overcast_multiplier)^3))))); _time = GVAR(wind_next_period)*60; _gusts = []; if(_gustCount > 0) then { _maxInterval = _time/_gustCount; for "_i" from 0 to _gustCount-1 do { _gustTime = (random (3 min _maxInterval)); _timeTillGust = (_maxInterval*_i)+(random (_maxInterval - _gustTime)); _gustSpeed = (random 1); _gustDir = (GVAR(wind_current_dir)+(GVAR(wind_current_dir)*(-1+(random 2))))*(overcast*(GVAR(overcast_multiplier))); _gusts set[(count _gusts), [_timeTillGust, _gustTime, _gustSpeed, _gustDir]]; }; }; GVAR(wind_total_time) = GVAR(wind_total_time) + GVAR(wind_next_period); ACE_WIND_PARAMS = [_startDir, GVAR(wind_current_dir), _startSpeed, GVAR(wind_current_speed), _time, _gusts]; GVAR(wind_period_start_time) = time; publicVariable "ACE_WIND_PARAMS"; }; // Sync misc. parameters ACE_MISC_PARAMS = [lightnings, rainbow, fogParams]; publicVariable "ACE_MISC_PARAMS"; GVAR(rain_period_count) = GVAR(rain_period_count) + 1; GVAR(wind_period_count) = GVAR(wind_period_count) + 1;