#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {"ACE_UAVBattery"}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common", "ace_interaction"}; author[] = {"marc_book"}; authorUrl = ""; VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp" #include "CfgSounds.hpp"